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Portfolio Project-1 (Week 6)

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I watched a live stream of the game Detroit: Become Human. It is the year 2038 in this game, and humanity has developed sophisticated androids to make everyday living simpler. These androids are utilised for home tasks, as investigators, and as carers, among other things. The game's atmosphere was fascinating since it combined many features of today's world with the potential for improvement in 2038. The android that was exhibited had a lot of powers, and it was also demonstrated that it was starting to acquire feelings. The following are some of the game's great features that I noticed: The ability of the robot to identify  the scene and objects. The magazine without pages. The painting made by the android.

Portfolio Project-1 (Week 5)

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 Another episode of Black Mirror that we saw today was 'Hated in the Nation.' The most fascinating notion I had while watching the film was that any piece of technology created by man has the potential to be utilised both for good and for evil, depending on who holds it. Another aspect to consider is that no technology can be totally safeguarded at all times. During the episode's discussions, I realised how important it is to create a universe; if a high-tech device that isn't real is shown in a movie, it means that the object doesn't belong to this time period (this current universe); thus, in order to make the audience believe in something fictional, it is necessary to create an environment that is compatible with that technology. The way the people traded their phone numbers by holding them together, the car's interaction, and the office's basic, professional design were all part of what made the movie genuine. Small things like the way the bees at the AD...

Portfolio Project-1 (Week 4)

 Things inspired by movies were the subject of today's investigation, and each of us brought four such items, including video chats, holograms, self-driving automobiles, and so on. This activity, I believe, was designed for us to comprehend the power of imagination and creativity. The films that inspired them were filmed long before such technology was available to the general public, but this type of thinking made it feasible later on.

Portfolio Project-1 (Week 3)

 The one page of the book 'Medium is the Massage' that we looked at talked on technology, and how people nowadays have a lot of technology but just know how to use it since no one thinks about how it works. We don't get into the nitty-gritty of things. The education system has shaped us in this way by teaching things in a very conventional manner and without making them applicable to today's young, who are inquisitive yet unwilling to learn about the subjects taught in universities or schools due to the old method of instruction. It stifles the youth's vitality and zeal by forcing them to learn passively rather than actively. I came up with these five technologies in the exercise where we were to pick the most helpful five pieces of technology: coding, radio waves, AR, AI, and quantum computing. In addition, we view a film on Google Glass to examine the assumptions made by designers while building anything. The designers assumed that the users knew how to speak and ...

Portfolio Project-1 (Week 2)

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 With the debate on gravity, I realised that gravity is not only not regarded a condition for an object to work, but it is also the most crucial component in the majority of the objects we use in our daily lives. As I began to identify items that require gravity to function, I was astounded to discover how many things all around me relied on gravity to function.

Portfolio Project-1 (Week 1)

 The first lesson began with an overview of the subject. A portfolio is an important component of a designer's life; it displays our talents and expresses our personality when we are unable to meet with recruiters in person. The necessity of producing a blog was the next topic of conversation, and I concluded from this debate that writing a blog may be utilised as a piece of display to our recruiters in addition to storing your thoughts and inputs. Another benefit I saw in the blog was that because it is a permanent record of your mental process, it can be used as a future reference to compare yourself to your previous self. The discussion of how we should use professional language when speaking about or portraying our work continued in class. As a result, every project we do requires a means of representation, and we identified four key mediums: visual, text, sound, and sensory ( taste, smell, touch). Most things and everyday experiences we have are a combination of different medi...